Halo 2 shotgun = (with no shields) still take 2 shots at medium range to kill.
It was improved in halo 3, and its much better in halo 5.
The version from halo 2 was abysmal unless you were dual wielding. You just walk around feeling like some kind of gangster from the 20's, definitely has a great feel to it, a classic of Halo 2. And not just in halo 3, for a fact it has the best rate of fire.Īwesome gun, generally. If you dual wield the SMG in halo 3 you are a BEAST! It's got a ton of ammo in a clip and it's fire rate is absolutely AMAZING! When I play my friends in halo 3 and I get the SMG I'm untouchable. The award for worst would have to go to Halo Wars. The silenced SMG is one of the reasons that I think Halo 3: ODST is the 2nd worst Halo game. You could be looking down at the ground, shoot 3 bullets, and then be looking straight up into the air. It also had a pointless scope on it, and lastly, the gun had such a high kick.
I mean, in ODST, the gun had a silencer on it which took away it's already low damage (not to mention that the silencer didn't help with stealth whatsoever). But it really started to suck in Halo 3, especially in ODST.
And also, the gun never really had any kick. Had pretty bad damage, but a good fire rate and good ammo. If I found it in-game, than I would usually pick it up. This gun was actually really good in Halo 2.